
Players have been advised to save Shock Bombs for the last part of the stage. See that the Bomb is deployed at structures that would have been very harmful for your tanks. Once the Shock Launcher is out, place the tanks strategically so that they will take the least hit and deploy a Shock Bomb at a cluster of defences near the HQ. They will do the job of healing the Tanks. Though there is a chance that the Tanks might be caught in the net of the Shock Launcher, this is where the Medics come in handy. This will give players some leeway to roll near the Launcher and take out all the nearby defences like the Mortars or the Cannons. Shock Launchers are not easy to take out, so players are advised to deploy Shock Bombs on the Launcher. Players will also come across Shock Launcher at this stage. Take down the Boom Cannon near the HQ using Barrage fire from your Gunboat weaponry. This will give players some room to place the Tanks. Land your Tanks on the side of the beach that has lesser defences but closer to HQ. Next, take out any Sniper Towers nearby and now deploy Critters on the HQ. Boom Cannons are effective defences against Tanks, so take them out sooner than later. Next, it is advisable to take down Boom Cannons that are placed in your range towards the HQ. The Shock Bomb has to be placed strategically to hold other defences like Rocket Launcher.

This stage normally features a Flame Thrower at the very beginning but there might be a Cannon hiding behind them, so players are advised to deploy a Shock Bomb, which will give players some time to take down these heavy defences without losing much health. Level 2 normally features a Flame Thrower, Machine Gun and two Mortars, which are at very low level and can be easily taken down.Įach level features double the HP (Hit Points) than its former.Īpart from probably one Sniper Tower between the HQ and beach, the rest of the defences are vulnerable to Tank attacks, so use Barrage and take it out and head straight for the HQ.

Players are advised (if they want to get done with the stage soon) to start from the middle (avoiding Mines and Sniper Towers). The Tanks need to follow the path of the Critters, thus allowing players to gain more XP. As the stage loads up, players need to release the Tanks and must deploy Critters.
